Story-Telling In Video Games And The Mass Effect 3 Ending

One of the really fascinating and sort of remarkable things to come out of the Mass Effect ending/DLC dissent movement is a discussion of story. What makes a good story in a game? How do we balance story with gameplay? And how can we create a satisfying ending to a beloved franchise? Over at the […]

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Erik Kain

Erik writes about video games at Forbes and politics at Mother Jones. He's the editor of The League though he hasn't written much here lately. He can be found occasionally composing 140 character cultural analysis on Twitter.