Gamers Who Pre-Purchased ‘Guild Wars 2′ Start Playing Tomorrow

“Our game is much more wide than it is tall,” Guild Wars 2 lead producer, Chris Whiteside, told the Washington Post. By this he meant that instead of lots of grinding in order to max out your character, the game was more exploration-driven. From what little I’ve played of the game, it certainly appears to be less […]

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Erik Kain

Erik writes about video games at Forbes and politics at Mother Jones. He's the editor of The League though he hasn't written much here lately. He can be found occasionally composing 140 character cultural analysis on Twitter.