We Don’t Need Photorealism To Convey Human Emotion In Video Games

Recently 2K’s Chris Hartmann said this about photorealism in video games: “Recreating a Mission Impossible experience in gaming is easy; recreating emotions in Brokeback Mountain is going to be tough, or at least very sensitive in this country… it will be very hard to create very deep emotions like sadness or love, things that drive […]

Read more at Forbes.

Uncategorized

Erik Kain

Erik writes about video games at Forbes and politics at Mother Jones. He's the editor of The League though he hasn't written much here lately. He can be found occasionally composing 140 character cultural analysis on Twitter.