Game Design, Project Management And The Age of DLC

~ Guest Post by Nob Akimoto The recent kerfuffle over the day one DLC for Mass Effect 3 brought back to the forefront an issue I’d not thought about in months: the gap between design objecties and project management. Just about every high profile game suffers from some sort of fault. Release dates are missed, […]

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Erik Kain

Erik writes about video games at Forbes and politics at Mother Jones. He's the editor of The League though he hasn't written much here lately. He can be found occasionally composing 140 character cultural analysis on Twitter.